Interface GangTaskStats

Object representing data representing a gang member task.

interface GangTaskStats {
    agiWeight: number;
    baseMoney: number;
    baseRespect: number;
    baseWanted: number;
    chaWeight: number;
    defWeight: number;
    desc: string;
    dexWeight: number;
    difficulty: number;
    hackWeight: number;
    isCombat: boolean;
    isHacking: boolean;
    name: string;
    strWeight: number;
    territory: GangTerritory;
}

Properties

agiWeight: number

Agility skill impact on task scaling

baseMoney: number

Base money earned

baseRespect: number

Base respect earned

baseWanted: number

Base wanted earned

chaWeight: number

Charisma skill impact on task scaling

defWeight: number

Defense skill impact on task scaling

desc: string

Task Description

dexWeight: number

Dexterity skill impact on task scaling

difficulty: number

Number representing the difficulty of the task

hackWeight: number

Hacking skill impact on task scaling

isCombat: boolean

Is a task of a combat gang

isHacking: boolean

Is a task of a hacking gang

name: string

Task name

strWeight: number

Strength skill impact on task scaling

territory: GangTerritory

Territory impact on task scaling