Interface BitNodeMultipliers

All multipliers affecting the difficulty of the current challenge.

interface BitNodeMultipliers {
    AgilityLevelMultiplier: number;
    AugmentationMoneyCost: number;
    AugmentationRepCost: number;
    BladeburnerRank: number;
    BladeburnerSkillCost: number;
    CharismaLevelMultiplier: number;
    ClassGymExpGain: number;
    CodingContractMoney: number;
    CompanyWorkExpGain: number;
    CompanyWorkMoney: number;
    CorporationDivisions: number;
    CorporationSoftcap: number;
    CorporationValuation: number;
    CrimeExpGain: number;
    CrimeMoney: number;
    DaedalusAugsRequirement: number;
    DefenseLevelMultiplier: number;
    DexterityLevelMultiplier: number;
    FactionPassiveRepGain: number;
    FactionWorkExpGain: number;
    FactionWorkRepGain: number;
    FourSigmaMarketDataApiCost: number;
    FourSigmaMarketDataCost: number;
    GangSoftcap: number;
    HackExpGain: number;
    HackingLevelMultiplier: number;
    HacknetNodeMoney: number;
    HomeComputerRamCost: number;
    InfiltrationMoney: number;
    InfiltrationRep: number;
    ManualHackMoney: number;
    PurchasedServerCost: number;
    PurchasedServerLimit: number;
    PurchasedServerMaxRam: number;
    PurchasedServerSoftcap: number;
    RepToDonateToFaction: number;
    ScriptHackMoney: number;
    ScriptHackMoneyGain: number;
    ServerGrowthRate: number;
    ServerMaxMoney: number;
    ServerStartingMoney: number;
    ServerStartingSecurity: number;
    ServerWeakenRate: number;
    StaneksGiftExtraSize: number;
    StaneksGiftPowerMultiplier: number;
    StrengthLevelMultiplier: number;
    WorldDaemonDifficulty: number;
}

Properties

AgilityLevelMultiplier: number

Influences how quickly the player's agility level (not exp) scales

AugmentationMoneyCost: number

Influences the base cost to purchase an augmentation.

AugmentationRepCost: number

Influences the base rep the player must have with a faction to purchase an augmentation.

BladeburnerRank: number

Influences how quickly the player can gain rank within Bladeburner.

BladeburnerSkillCost: number

Influences the cost of skill levels from Bladeburner.

CharismaLevelMultiplier: number

Influences how quickly the player's charisma level (not exp) scales

ClassGymExpGain: number

Influences the experience gained for each ability when a player completes a class.

CodingContractMoney: number

Influences the amount of money gained from completing Coding Contracts

CompanyWorkExpGain: number

Influences the experience gained for each ability when the player completes working their job.

CompanyWorkMoney: number

Influences how much money the player earns when completing working their job.

CorporationDivisions: number

Influences the amount of divisions a corporation can have at the same time

CorporationSoftcap: number

Influences the money gain from dividends of corporations created by the player.

CorporationValuation: number

Influences the valuation of corporations created by the player.

CrimeExpGain: number

Influences the base experience gained for each ability when the player commits a crime.

CrimeMoney: number

Influences the base money gained when the player commits a crime.

DaedalusAugsRequirement: number

Influences how many Augmentations you need in order to get invited to the Daedalus faction

DefenseLevelMultiplier: number

Influences how quickly the player's defense level (not exp) scales

DexterityLevelMultiplier: number

Influences how quickly the player's dexterity level (not exp) scales

FactionPassiveRepGain: number

Influences how much rep the player gains in each faction simply by being a member.

FactionWorkExpGain: number

Influences the experience gained for each ability when the player completes work for a Faction.

FactionWorkRepGain: number

Influences how much rep the player gains when performing work for a faction.

FourSigmaMarketDataApiCost: number

Influences how much it costs to unlock the stock market's 4S Market Data API

FourSigmaMarketDataCost: number

Influences how much it costs to unlock the stock market's 4S Market Data (NOT API)

GangSoftcap: number

Influences the respect gain and money gain of your gang.

HackExpGain: number

Influences the experienced gained when hacking a server.

HackingLevelMultiplier: number

Influences how quickly the player's hacking level (not experience) scales

HacknetNodeMoney: number

Influences how much money is produced by Hacknet Nodes and the hash rate of Hacknet Servers (unlocked in BitNode-9)

HomeComputerRamCost: number

Influences how much money it costs to upgrade your home computer's RAM

InfiltrationMoney: number

Influences how much money is gained when the player infiltrates a company.

InfiltrationRep: number

Influences how much rep the player can gain from factions when selling stolen documents and secrets

ManualHackMoney: number

Influences how much money can be stolen from a server when the player performs a hack against it through the Terminal.

PurchasedServerCost: number

Influence how much it costs to purchase a server

PurchasedServerLimit: number

Influences the maximum number of purchased servers you can have

PurchasedServerMaxRam: number

Influences the maximum allowed RAM for a purchased server

PurchasedServerSoftcap: number

Influences cost of any purchased server at or above 128GB

RepToDonateToFaction: number

Influences the minimum favor the player must have with a faction before they can donate to gain rep.

ScriptHackMoney: number

Influences how much the money on a server can be reduced when a script performs a hack against it.

ScriptHackMoneyGain: number

Influences how much of the money stolen by a scripted hack will be added to the player's money.

ServerGrowthRate: number

Influences the growth percentage per cycle against a server.

ServerMaxMoney: number

Influences the maximum money that a server can grow to.

ServerStartingMoney: number

Influences the initial money that a server starts with.

ServerStartingSecurity: number

Influences the initial security level (hackDifficulty) of a server.

ServerWeakenRate: number

Influences the weaken amount per invocation against a server.

StaneksGiftExtraSize: number

Influences the size of the gift

StaneksGiftPowerMultiplier: number

Influences the power of the gift

StrengthLevelMultiplier: number

Influences how quickly the player's strength level (not exp) scales

WorldDaemonDifficulty: number

Influences the hacking skill required to backdoor the world daemon.