Interface Multipliers

interface Multipliers {
    agility: number;
    agility_exp: number;
    bladeburner_analysis: number;
    bladeburner_max_stamina: number;
    bladeburner_stamina_gain: number;
    bladeburner_success_chance: number;
    charisma: number;
    charisma_exp: number;
    company_rep: number;
    crime_money: number;
    crime_success: number;
    defense: number;
    defense_exp: number;
    dexterity: number;
    dexterity_exp: number;
    faction_rep: number;
    hacking: number;
    hacking_chance: number;
    hacking_exp: number;
    hacking_grow: number;
    hacking_money: number;
    hacking_speed: number;
    hacknet_node_core_cost: number;
    hacknet_node_level_cost: number;
    hacknet_node_money: number;
    hacknet_node_purchase_cost: number;
    hacknet_node_ram_cost: number;
    strength: number;
    strength_exp: number;
    work_money: number;
}

Properties

agility: number

Multiplier to agility skill

agility_exp: number

Multiplier to agility experience gain rate

bladeburner_analysis: number

Multiplier to effectiveness in Bladeburner Field Analysis

bladeburner_max_stamina: number

Multiplier to Bladeburner max stamina

bladeburner_stamina_gain: number

Multiplier to Bladeburner stamina gain rate

bladeburner_success_chance: number

Multiplier to success chance in Bladeburner contracts/operations

charisma: number

Multiplier to charisma skill

charisma_exp: number

Multiplier to charisma experience gain rate

company_rep: number

Multiplier to amount of reputation gained when working

crime_money: number

Multiplier to amount of money gained from crimes

crime_success: number

Multiplier to crime success rate

defense: number

Multiplier to defense skill

defense_exp: number

Multiplier to defense experience gain rate

dexterity: number

Multiplier to dexterity skill

dexterity_exp: number

Multiplier to dexterity experience gain rate

faction_rep: number

Multiplier to amount of reputation gained when working

hacking: number

Multiplier to hacking skill

hacking_chance: number

Multiplier to chance of successfully performing a hack

hacking_exp: number

Multiplier to hacking experience gain rate

hacking_grow: number

Multiplier to amount of money injected into servers using grow

hacking_money: number

Multiplier to amount of money the player gains from hacking

hacking_speed: number

Multiplier to hacking speed

hacknet_node_core_cost: number

Multiplier to cost of core for a Hacknet Node

hacknet_node_level_cost: number

Multiplier to cost of leveling up a Hacknet Node

hacknet_node_money: number

Multiplier to amount of money produced by Hacknet Nodes

hacknet_node_purchase_cost: number

Multiplier to cost of purchasing a Hacknet Node

hacknet_node_ram_cost: number

Multiplier to cost of ram for a Hacknet Node

strength: number

Multiplier to strength skill

strength_exp: number

Multiplier to strength experience gain rate

work_money: number

Multiplier to amount of money gained from working